(n)everland is based on the concept of ever-changing landscapes and their relation to human experience. during the duration of the workshop, a sand-shaping material process was investigated through the means of digitally controlled machines that allow participants and visitors to reflect on the ephemeral nature of landscapes and spatial formations.
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the centerpiece of the workshop was a digitally manipulated “sandbox.” the design process was iterative—we interacted with this self-contained space filled with sand, by making use of hardware and software tools, to reshape it continuously. by changing multiple computational parameters, we explored the formation of non- permanent sandscapes. through the overlay of simple rules and the material interaction over time, complex temporary spatial formations emerged. with this project, we attempted to formalize this process and create a sandscape that resembles the organic while being produced by the technological. our design aimed to merge the additive and subtractive aspects of sandscaping.
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