(n)everland is based on the concept of ever-changing landscapes and their relation to human experience. during the duration of the workshop, a sand-shaping material process was investigated through the means of digitally controlled machines that allow participants and visitors to reflect on the ephemeral nature of landscapes and spatial formations.
the centerpiece of the workshop was a digitally manipulated “sandbox.” the design process was iterative—we interacted with this self-contained space filled with sand, by making use of hardware and software tools, to reshape it continuously. by changing multiple computational parameters, we explored the formation of non- permanent sandscapes. through the overlay of simple rules and the material interaction over time, complex temporary spatial formations emerged. with this project, we attempted to formalize this process and create a sandscape that resembles the organic while being produced by the technological. our design aimed to merge the additive and subtractive aspects of sandscaping.
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